Lesson 1 of 2

How AI actually learns

Train, test, fix.

Hook6 min

How do you know which is which? Who showed you?

Teacher: Take three answers. Pairs first, or let them draw.
Hook6 min

A computer program can be built to find patterns in examples too.
It does not understand fruit.
It finds patterns.

Explore5 min

Four steps. Chapter 3 in the guide.

  1. 1Collect dataGather lots of examples.
  2. 2Label dataPeople write what each one is.
  3. 3TrainThe program looks for patterns.
  4. 4TestTry it on new examples.
Explore5 min

An AI is a computer program.
It does not understand things.
It finds patterns in examples that people give it.

Do it22 min

Zibs & Zobs

Nobody tells you the rule.

Teacher: Hand out the envelopes and role cards. Say: “I will not tell you the rule.” Whole class? Use the next slides instead of cards.
Do it5 min

Round 1: learn from these 12 cards

Zib
Zob
Zib
Zob
Zib
Zob
Zib
Zob
Zib
Zob
Zib
Zob
Do it

Test cards: Zib or Zob?

1
2
3
4
5
6
Teacher: Use these for rounds 1 and 2. Ask the Tester of each group to call it, or vote with thumbs.
Do it5 min

Round 2: new cards, same test

Zib
Zob
Zib
Zob
Zib
Zob
Zib
Zob
Zib
Zob
Zib
Zob
Do it6 min

Round 3: fix it

Draw 4 new cards to add to the second set.

The AI should not be fooled any more. Then test again.

Talk10 min

Talk in pairs, then share

Exit ticket6 min

Exit ticket: pick one

Teacher only

The rule (reveal after the rounds)

Zib = pointy ears / Zob = round ears

Spots and tails varied on purpose. In round 2 every Zib had spots, so spots looked like a clue too.

Teacher: Test cards 1 to 6: Zib, Zob, Zib, Zob, Zib, Zob.